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[Android] [Blocks Automation] Player stuck on splash screen when using g...
This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more
Xbox One Controller (Bluetooth) does not triggered the input events when...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Build4. Xbox One Controller via Bluetooth5. Ope... Read more
OSX Standalone Icon is distorted
Steps to reproduce: 1. Open the attached project2. Go to build settings3. Build it for MAC Standalone4. Open the built project5. Pay... Read more
OnActiveBuildTargetChanged is not called when changing the build platform
How to reproduce:1. Open the “IActiveBuildTargetChanged“ project2. Open Build Settings3. In the Build Settings, select a different p... Read more
[Vulkan][URP][PowerVR] 'null pointer dereference' crash after launching ...
How to reproduce:1. Open the attached project or create a new URP template project2. Make sure Graphics API set to Vulkan3. Build &a... Read more
Rendering from a plugin causes colors in Game View to appear much darker...
Repro steps:1. Open QA attached project "repro"2. Enter Play Mode and observe the Game View3. Select "Main Camera" in the Hierarchy ... Read more
[Shuriken] Collider visualization does not scale to transform
Steps to reproduce: 1. Download and import attached project.2. Open scene: visualization3. Select particle system with name 'Blue' i... Read more
Asset Bundle build fails when a not installed platform is selected in th...
Reproduction steps:1. Open the attached "BuildSettingIssueSpecificVersion" project2. Open the Build Settings Window (File > Build... Read more
Project Validation window cannot be deactivated on startup when warnings...
How to reproduce:1. Open the attached project "IN-110471"2. Observe the Project Validation window Expected result: Option “Do not sh... Read more
Visual Effect Graph throws NullReferenceException when you drag in the f...
Visual Effect Graph throws NullReferenceException when you drag in the first VFX created in an empty project To reproduce:1. Create ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size