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Cannot change Listview/TreeView selection with Right-Click mouse down
Steps to reproduce: 1. From the main menu, open the Window/UI Toolkit/Sample window. 2. Right click the "Tree View" item in the left... Read more
[WinArm][DX12] Crash in DrawBuffersCommon when docking windows
Steps to reproduce: 1. Open the attached project (any URP project will probably work, but this one contains a few GameObjects and cr... Read more
No depth output in Play Mode with Camera.Render when both SSAO and Depth...
Reproduction steps:1. Open the attached "repro_IN-69725" project2. Open the "SampleScene.unity"3. Make sure that the "Depth Capture"... Read more
[URP] Black screen in the Game view when using Blitter.BlitCameraTexture
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Scene_RedTest.unity" scene3. Observe the Game view Expecte... Read more
Layout elements are missing when the VFX Graph Window is docked horizont...
Reproduction steps:1. Open the attached “VFX.zip” project2. Open the “graph” asset from the Project Window3. Dock the “graph” Window... Read more
NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9
How to reproduce:1. Open the “TestNavBugs“ project2. Open the “TestNavMinimal“ Scene3. Enter Play Mode4. On the Game view press the ... Read more
DropdownField throws “IndexOutOfRangeException” when a option with a spa...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter the Play Mode4. In t... Read more
Eye Shader lighting depends on World Position when using "EyeCinematic" ...
How to reproduce:1. Open the user-attached project “BugTestingProject2023”2. Open the “OutdoorsScene” scene3. Focus on the “EyesOne”... Read more
"_MainTex" reference does not change when selecting a different image wi...
How to reproduce:1. Open the “ShaderGraphMainTexIssue” project2. Open the “SampleScene”3. In the Hierarchy window select the “Square... Read more
Button’s color doesn’t change when using a StyleSheet with “Button” and ...
How to reproduce:1. Open the user’s attached “ui bug example.zip” project2. Enter Play Mode3. Move the cursor over the buttons Expec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build