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Fixed

Fixed in 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Votes

0

Found in

2022.3.21f1

2023.2.13f1

2023.3.0b10

6000.0.0b11

6000.1.0a7

6000.2.0a1

6000.3.0a1

Issue ID

UUM-65656

Regression

No

NavMesh.CalculatePath fails when the height of the Agent is lower than 1.9

-

How to reproduce:
1. Open the “TestNavBugs“ project
2. Open the “TestNavMinimal“ Scene
3. Enter Play Mode
4. On the Game view press the “Load Nav Fails“ button
5. Observe the Console

Expected result: “Success = True“ is seen
Actual result: “Success = False“ is seen

Reproducible with: 1.1.5 (2022.3.21f1), 2.0.0 (2023.2.13f1, 2023.3.0b10)
Could not test with: 2021.3.36f1 (AI Navigation package is unavailable)

Reproducible on: Windows 10
Not reproducible on: No other environment tested

Note: Reproducible in Player

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