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0
votes
Fixed

Tab button doesn't switch to other input fields in the sprite editor window

2D

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Apr 17, 2018

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Version/s: 2018.2.0a4, 2018.2.0a9

Reproduction steps:1) Download and open "smallrepro.zip" project2) Select sprite, located in Assets folder (there's a single sprite)... Read more

0
votes
Third Party Issue

[Android][OpenGLES] Texture Glitches when using OpenGLES on Android devices

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Aug 20, 2024

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Version/s: 2021.3.43f1, 2022.3.43f1, 6000.0.16f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached project “BugRepro”2. Switch to OpenGLES Graphics APIs in the Player Settings (menu: Edit &gt... Read more

0
votes
Fixed

[EventTrigger] EventTrigger does not trigger the events on WebGL builds

IL2CPP

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Oct 08, 2016

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Version/s: 5.5.0b6

Steps to reproduce:1. Open the attached project(ProjetoTeste.rar)2. Open the principal.unity scene3. Go to Build Settings, switch pl... Read more

0
votes
Fixed

[Texture3D] FP16 (Half) texture format can't be used with Texture3D

Graphics - General

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May 05, 2016

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Version/s: 5.4.0b14

Texture3D volumeX = new Texture3D(W,H,D,TextureFormat.RHalf,false) causes an "Invalid texture format for Texture3D" error. Modern GP... Read more

1
votes
Fixed

Audio output groups are not shown with a Tree structure (but as a flat l...

Audio

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Mar 06, 2018

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Version/s: 2017.3.0b3

Steps to reproduce:1. Create new audio mixer2. Create new audio group3. Add Audio Source to the scene4. Try selecting audio output g... Read more

0
votes
Won't Fix

Blur shader doesn't work when the "Scene Color" Node is attached to the ...

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Jan 10, 2025

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Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

Reproducible with:1. Open the attached “repro_IN-92009“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Game v... Read more

2
votes
By Design

[WebGL] realtime reflection probes don't work - only baked

WebGL

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Nov 04, 2015

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Version/s: 5.2.2f1

-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro:--build ... Read more

2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

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May 18, 2020

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Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

0
votes
Fixed

"Collide with depth buffer" VFX Node doesn't work correctly when Camera ...

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May 23, 2022

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Version/s: 2022.1.7f1, 2023.1.0a9

How to reproduce:1. Open the user's attached project2. Open the "VFX Snow" Scene3. Enter the Play mode4. Observe the Particles behav... Read more

0
votes
Won't Fix

[HoloLens] App freezes when opening virtual keyboard after the app was r...

XR SDK

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Aug 24, 2018

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Version/s: 2017.4.9f1

Steps to reproduce:1. Download attached project2. Switch platform to UWP3. Build "SampleScene" with XR enabled and app type set to X... Read more

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