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0
votes
Fixed

[Mobile] [URP] "Using more than 1 pixel lights on a mobile device" warni...

Mobile Graphics

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Dec 19, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Create a new URP Template project2. Create a new empty scene and save it3. Go Edit -> Project Settings -&gt... Read more

1
votes
Won't Fix

Burst Redundant Zero-Initialization On Out Parameters

Package: Burst

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Feb 19, 2025

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Version/s: 1.8.19

Reproduction steps:1. Open the attached “IN-91593_SkipLocalsInitTest.zip“ project2. Open Burst Inspector (Jobs > Burst > Open ... Read more

0
votes
Fixed

[XR] The Oculus Touch Controller template has inconsistent capitalizatio...

Package: Input System

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Oct 17, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/196 All controls for the Oculus Touch controller ... Read more

0
votes
By Design

UI from uxml fails to show with a TwoPanesplitView

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Nov 22, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19

Reproduction steps: 1. Open the user's attached project2. Open “Test Window” > “From uxml”3. Observe4. Open “Test Window” > “F... Read more

0
votes
Won't Fix

[HDRP] [VT] Massive viewport slowdown after tweaking GPU Cache Size per ...

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Jun 09, 2022

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Version/s: 2022.2.0a16

Steps to reproduce: 1) Create an Empty scene or open attached project 2) Make sure VT is enabled, go to HDRP asset and at the bottom... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
Fixed

Setting custom bake inputs from the Lightmapping.started callback throws...

Progressive Lightmapper

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Oct 19, 2018

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Version/s:

Setting custom bake inputs has this check```if (!GetProgressiveBakingBackendEnabled())ErrorString("Custom bake inputs will not be pr... Read more

0
votes
Duplicate

Cloud Build button is not hidden when switching to platform from profile

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Feb 13, 2025

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Version/s: 6000.1.0b5, 6000.2.0a5, 7000.0.0a20

Steps to reproduce: Go to Build Profiles Create a build profile Click on a profile Click on any platform Actual results: Cloud Build... Read more

0
votes
Fixed

NonAlloc queries return RaycastHit arrays with null/empty members

Physics

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Apr 09, 2018

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Version/s: 2018.2.0a2

1. Open attached project2. Open scene scene.unity- Note there is a Cube in the scene, along with two red Sphere gizmos3. Play the sc... Read more

0
votes
Fixed

[Backport] Particle System flickers/disappears when using Custom Simulat...

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May 24, 2022

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Version/s: 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Select the "Pixel Cloud Shape Wizard Crown" game ... Read more

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