Search Issue Tracker

0
votes
Not Reproducible

[AssetBundles] The editor can create AssetBundles that are too large for...

Asset Bundles

-

May 04, 2020

-

Version/s: 2018.4, 2018.4.22f1, 2019.3

Reproduction steps:1. Open attached project ("FourGigResources.zip")2. Create AssetBundle (Top menu->Bug->Create many files, g... Read more

0
votes
Active

Elements in UI Builder Viewport are displayed incorrectly when Editor UI...

-

Nov 04, 2024

-

Version/s: 2021.3.45f1, 2022.3.52f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a5, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached “IN-87332.zip” project2. Make sure UI Scaling is set to ‘125%’ (Edit > Preferences > U... Read more

0
votes
Fixed

[Android][2017.4] Editor doesn't update NDK's directory until the projec...

Mobile

-

Jul 19, 2019

-

Version/s: 2017.4, 2017.4.28f1

Repro steps:1. Create a new project and switch build target to Android and Scripting Backend to IL2CPP2. In Preferences -> Extern... Read more

1
votes
By Design

[Android][OpenGLES3] Compute shader compilation fails

Mobile

-

Apr 11, 2019

-

Version/s: 2017.4.0a1, 2018.3.0a1, 2018.3.4f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user attached project2. Delete CompiledShaderNoEdge.shader3. Build & Run to an Android device4. Logca... Read more

0
votes
Won't Fix

The Canvas outline is not visible in some parts of the Game View when th...

-

May 27, 2025

-

Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.4f1, 6000.2.0b3

How to reproduce:1. Open the attached "IN-102788" project2. Open the "Fourth Level" scene3. Open Game View4. Enable Gizmos5. Zoom in... Read more

0
votes
Fixed

Non-power of two DDS file with mips not importing correctly

Texture

-

May 07, 2020

-

Version/s: 2018.4, 2020.2

Reproduction steps:1. Open the attached project2. Select "Assets/broken-npot-png"3. In Inspector's preview window, change the MIP va... Read more

0
votes
Fixed

[UWP] Surface tablet doesn't respect orientation settings when set to ta...

Windows Store Apps

-

Dec 07, 2015

-

Version/s: 5.4.0a5

When application is starting to launch, orientation seems to be correct, but after splash screen loading, orientation is not respect... Read more

0
votes
By Design

Some Material Variants do not update when dirtied

-

Oct 29, 2024

-

Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more

0
votes
Fixed

[iOS] Second ViewController renders beneath Unity ViewController if Port...

iOS

-

Feb 03, 2022

-

Version/s: 2020.3, 2020.3.19f1

How to reproduce:1. Open and build the attached project ("1133418 - UIHeirarchy Issue.zip", ensure Portrait and Portrait Upside Down... Read more

0
votes
By Design

[OpenGL] [Android] Incorrect depth texture display when rendered on Andr...

OpenGL

-

Mar 12, 2022

-

Version/s: 2019.4, 2020.3, 2021.2, 2021.2.15f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "ToonWaterShader-master.zip"2. Make sure the Graphics APIs is set to OpenGLES33. Bui... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.