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Meshes upgraded from 2019 LTS use incorrect Margin Method for UV unwraps.
Upgrading meshes from 2019 LTS or older leads to an incorrect lightmap UV generation. Read more
Addressables package always includes URP's hlsl when doing content update
How to reproduce:1. Open the attached file "Addressables.zip"2. Open the Launch scene (Assets>Scenes>Launch)3. Hit the Play bu... Read more
[Oculus Quest][Oculus Go] Using Single Pass results in a black screen wi...
Repro steps:1. Open initial attached project "Water"2. Build and run on Oculus Quest/Go Actual: Black screen appears after launching... Read more
Lights do not render correctly on RenderTexture between camera rect valu...
Steps to reproduce:1. Open user attached project (RenderTextureLights)2. See the scene view, note that the cube is illuminated with ... Read more
CinemachineStateDrivenCameraEditor Selection Nullreference Error with An...
Reproduction Steps: Open the attached project Open Scene SampleScene Dock the Project panel next to the Inspector (only one should b... Read more
[Android] Crash with signal 11 (SIGSEGV), code 1 when using try catch on...
To reproduce: 1. Download and open attached "repro965024.zip" project.2. Link the project to organization.3. Activate performance re... Read more
[SubEmitters] Grand-children not working as sub emitters
Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more
Enabled Interaction Profiles are not saved when reopening the project
How to reproduce:1. Open the attached project "Showcase-VR.zip"2. Open Edit>Project Settings...>XR Plug-in Management>OpenX... Read more
“Leak Detected : Persistent allocates 4 individual allocations.” is logg...
Reproduction steps:1. Open the attached “IN-93707.zip” project2. Open the “SampleScene”3. Select the “Spline” GameObject from the Hi... Read more
C2039 and C2894 errors are thrown when deploying to HoloLens 2
How to reproduce:1. Open the attached project "Hololens_demo.zip"2. Build the project for UWP3. Open the built Solution4. Deploy the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved