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Text color and outline color are not previewed correctly when opening th...
Reproduction steps: Open the user's attached project Open Assets > Bug.uxml In UI Builder select Label “DynamicColor” Observe Tex... Read more
HD RP shows only grey blank on Linux OpenGL
-e: see title, nothing is shown, lots of errors being logged:--"Kernel 'KSampleCopy4_1_x' not found" -repro:--open attached project ... Read more
[Android] Shader causes 100% crash on Kindle Fire HD 7" 2013 devices
Any scene which loads the shader FP_FogFX will crash when run on a Kindle Fire 7" 2013 (3rd Gen) (KFSOWI) Read more
Problem recording custom components
Bug coming from @metroidsnes in the forum:https://forum.unity.com/threads/feedbacks-for-experimental-feature-gameobjectrecorder-2017... Read more
Shadow Caster 2D shadows partially disappear when entering Play mode
How to reproduce:1. Open the attached “Shadow_Casting_Regression“ project2. Open the “Map” scene (Assets/Scenes/Map)3. Enter Play mo... Read more
[URP][Comp] SetGlobalTexture alpha channel is 1 when observing the Game ...
How to reproduce:1. Open the attached project “URP Feature Examples.zip“2. Open the “Assets/Samples/Universal RP/14.0.9/Custom Sampl... Read more
When building the game for Windows, the .exe takes the file name of the ...
To reproduce: 1. Build a new project2. Observe that the .exe file's name is the same as the folder the .exe is in Expected: Product ... Read more
Using Canvas on World Space or Camera, buttons are not clickable if Pos ...
Using Canvas on World Space or Camera, buttons are not clickable if its Pos Z is less than zero. Setting Pos Z to 1 fixes the issue.... Read more
[ShaderGraph][LWRP] SceneDepth and SceneColor nodes have issues with Ste...
LWRP implementation of Scene Depth has incorrect data for UV input when rendering in StereoLWRP implementation of Scene Color doesnt... Read more
Typo in the warning about UniversalRenderPipeline.RenderSingleCamera bec...
How to reproduce:1. Open the attached project “BugSpelling”2. Observe the Console Expected result: There is no typo in the warning a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size