Search Issue Tracker
Active
Under Consideration for 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
1
Found in
6000.0.56f1
6000.2.2f1
6000.3.0a6
6000.4.0a1
Issue ID
UUM-115236
Regression
No
Shadow Caster 2D shadows partially disappear when entering Play mode
How to reproduce:
1. Open the attached “Shadow_Casting_Regression“ project
2. Open the “Map” scene (Assets/Scenes/Map)
3. Enter Play mode
4. Pause Play mode
5. Select Scene view tab
6. In the Hierarchy, select the “Observe point A” GameObject
7. Focus on the GameObject by pressing “F” on the keyboard
8. Zoom out to see the entire structure
9. Observe the Scene view
Expected result: Shadows are cast by structures in the scene
Actual result: Some structures do not cast shadows
Reproducible with: 6000.0.15f1, 6000.0.56f1, 6000.2.2f1, 6000.3.0a6
Couldn’t test with: 6000.0.14f1 (Multiple issues downgrading the project)
Reproducible on: Windows 11, macOS Sequoia 15.6 (M1)
Not reproducible on: No other environments tested
Note: If “When entering Play Mode” setting, in Project Settings, is set to “Reload Domain and Scene” the issue does not reproduce
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
Add comment