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[iOS] Crash in InitializeBlitFramebuffer with Metal
Steps to reproduce:1) Open the attached project (fix_stripped 2.zip).2) Build and deploy to an iOS device. The build crashes in Init... Read more
In the static flag dropdown menu checkmark icon next to "Everything" doe...
Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Open Static Dropdown me... Read more
UI Builder or its Inspector sections corrupt when "Data Source Path" pro...
How to reproduce (inconsistent):1. Create and open a new project2. Create and open in UI Builder a new UI Document3. Add some elemen... Read more
Informational text does not wrap and does not fit when the Viewer Window...
Steps to reproduce: Open any Project with Lighting Baked in a Scene and open that Scene Select any Game Object with a Mesh Rendered ... Read more
Terrain material is rendered incorrectly when changing a scene and insta...
How to reproduce:1. Open the “TerrainProblem.zip“ project2. Open the “SampleScene”3. Open the Addressables Groups window4. Build the... Read more
Importing FBX files fails with paths longer than 260 characters
Reproduction steps:1) Open the user-supplied project2) Navigate to the industrialmanufacturingdecoration00_000 folder3) Try reimport... Read more
Local addressable Scene is not loaded when built in WebGL followed with ...
How to reproduce:1. Open the project "IN_23849"2. Press File -> Build Settings3. Select WebGL as a platform4. Build And Run Expec... Read more
Unity crashes when loading scene
To reproduce:1. Download the Tower Defense Toolkit asset bundle2. Try to open the "TDTK_Demo_Menu" sceneThe editor will crash on OSX... Read more
WebGL - local webserver sometimes throws error and can't load game
The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more
[Physics 2D] GameObject having attached Relative Joint moves away from t...
Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size