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A PolybrushMesh with an AssetPostprocessor causes an Infinite Import Loo...
How to reproduce:1. Open the attached "LockFileTest" project and setup perforce version control on it2. Open "Boot" Scene from Asset... Read more
IL2CPP build fails when adding a DLL build with .NET Standard 2.1
Reproduction steps:1. Download and open the attached "Repro" project2. Build the project for Standalone with IL2CPP selected3. Obser... Read more
Parent gameobject's and child gameobject's positions are not synced afte...
Steps to reproduce:1. Download and open attached project2. Build it3. Open 3 instances of the game4. Host the game with one of them5... Read more
[TrailRenderer] Assertion filed on instantiation (alignment = Local, wid...
Instantiation of prefab with trial renderer (alignment = Local, width curve contains more than one key) leads to assertions: Asserti... Read more
Bounce height gradually increases if Rigidbody2D starts off with velocity
Issue #1: New position is calculated incorrectly Steps to reproduce:1. Open attached project2. Open scene "Demo"3. Run it4. After 4~... Read more
VideoPlayer audio tracks differ in order when VideoPlayer is being playe...
To reproduce:1. Open project attached2. Enter Play mode3. Build the project for Android and hear a different audio playing Expected:... Read more
[VSTU] Visual Studio debugger shows a wrong value of a watched Int32 var...
Steps to reproduce: 1. Open attached project2. Open Assets/Scene.unity3. Open Assets/Script/TestCode.cs with Visual Studio4. Put a b... Read more
IndexOutOfRangeException and MissingReferenceException are thrown when e...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: No errors are thr... Read more
Bad performance when executing the Physics.IgnoreCollisions() method whi...
Reproduction steps:1. Open the attached “repro_IN-90839“ project2. Open “Assets/OutdoorsScene.unity“ Scene3. Open the Profiler (“Win... Read more
Using ⌘+B or CTRL+B to open Build Settings window results in an error on...
Steps to reproduce:1) Create a new project (important).2) When the project is open in Unity, press ⌘+B on Mac or CTRL+B on Windows. ... Read more
All about bugs
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Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved