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0
votes
Fixed

[Backport] Input lag on macOS 12.3.1 when the native touchpad input syst...

Input

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Aug 04, 2022

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Version/s: 2021.3.0f1

Reproduction steps:1. Open the attached project2. Open the "SampleScene" and enter the Play mode3. Drag 2 fingers in circles on the ... Read more

0
votes
Fixed

UI Builder leaks "DefaultCommonDark_inter.uss" stylesheet into UI Documents

UI Builder

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Aug 04, 2022

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Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the attached project (IN-5049.zip) Make sure “SampleScene” is open from the “Assets/Scenes” directory Observe... Read more

11
votes
Fixed

[Android][IL2CPP] System.Threading.ThreadPool sometimes causes Player to...

IL2CPP

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Open the user’s attached “threadpool-crash” project2. Build and Run the “SampleScene” Scene on Android device3. ... Read more

0
votes
Fixed

No Stats are shown in the “Display Stats” tab of Rendering Debugger

-

Aug 04, 2022

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Version/s: 2022.2.0b3, 2023.1.0a4

How to reproduce:1. Create a new HDRP or URP project2. Enter Play Mode3. Open Rendering Debugger (Window > Analysis > Renderin... Read more

0
votes
Fixed

SRP Batcher can't batch draw calls during MainLightShadow pass when Read...

Entities Graphics

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Aug 04, 2022

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Version/s: 2021.3.8f1, 2022.1.13f1, 2022.2.0b4, 2023.1.0a5

How to reproduce:1. Open the attached project "SRPShadowBatch.zip"2. Open Assets/BUG Report/BugScene.unity3. Open Window>Analysis... Read more

0
votes
Fixed

A warning is not shown about Tilemap's normal map texture being bigger t...

2D

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Aug 04, 2022

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Version/s: 2020.3.37f1, 2021.3.8f1, 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

Reproduction steps: Open the user attached project Open the “SampleScene” scene Observe the Game view, tilemap has a normal map effe... Read more

0
votes
Fixed

Editor hangs when a GameObject is dragged down in the Hierarchy window a...

Scene Hierarchy

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Aug 04, 2022

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Version/s: 2022.2.0a18, 2023.1.0a4

Reproduction steps:1. Open the attached ‘DragIssue' project2. Open the ‘SampleScene’3. In the Hierarchy window drag the ‘Main Camera... Read more

0
votes
Fixed

CommandBuffer warnings appear in the Console when using SwapBuffer (Scri...

Universal RP

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Aug 04, 2022

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Version/s: 2022.1.10f1, 2022.2.0a7

How to reproduce:1. Open the attached “SwapBufferMSAAIssue-2022.1” project2. Observe the Console Expected result: No warnings are sh... Read more

0
votes
Fixed

Deprecated SceneRenderPipeline script does not mention any alternatives ...

RP Workflow

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Aug 04, 2022

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Version/s: 2022.2.0b13, 2023.1.0a16, 2023.2.0a1

How to reproduce:1. Open the attached “SGBugs” project2. Click on the “RP” GameObject in the Hierarchy3. Right-click on “Scene Rende... Read more

0
votes
Fixed

Layer List is not duplicated when duplicating a LayeredLit Material

HD RP

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Aug 04, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a6

To reproduce:1. Open the project “IN-10787”2. Select the Material “LayeredLit” in the Assets folder3. Notice that two other Material... Read more

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