Search Issue Tracker

0
votes
Fixed

Build Profiles window has 2 window dividing lines instead of 1

-

Aug 07, 2024

-

Version/s: 6000.0.14f1, 6000.1.0a7, 7000.0.0a1

Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Resize the "Build Profiles" window (make it much bigger)... Read more

0
votes
Fixed

Only the left screen is rendering when using Render Graph Fullscreen Bli...

-

Jan 10, 2025

-

Version/s: 6000.0.34f1, 6000.1.0b2, 6000.2.0a1

How to reproduce:1. Open the attached project "RenderGraphBlitVR.zip"2. Connect Meta Quest 2 via Meta Quest Link3. Enter Play Mode E... Read more

0
votes
Fixed

Sprite renders outside of VisualElement when using Image as Background

-

Mar 08, 2023

-

Version/s: 2022.2.9f1, 2023.1.0b6, 2023.2.0a5

Steps to reproduce:1. Open the “UIToolkitIssueBackgroundWithSprite” project2. Open UI Builder by going to Window > UI Toolkit &gt... Read more

0
votes
Won't Fix

Adding and editing trees in Terrain doesn't add to Undo History

-

Sep 25, 2024

-

Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

Steps to reproduce: Open a Unity project Download and Import this asset to your project: Free Trees Open the Undo History via Ctrl +... Read more

0
votes
Fixed

[tvOS] Video playback doesn't work on Apple TV with 5.4

tvOS

-

Feb 12, 2016

-

Version/s: 5.4.0b6

To Reproduce: 1. Just build the attached project for Apple TV.2. Try clicking any of the button in the bottom right corner.3. Observ... Read more

0
votes
Fixed

Script file that references package script is opened when double-clickin...

Scripting

-

Jan 09, 2021

-

Version/s: 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Setup folder with user's "MyCode.zip" folder and user's "DebugLogDoubleClickOpensFileAtWrongLine.zip" folder i... Read more

0
votes
By Design

[OcclusionCulling]Occlusion culling culls visible objects

Camera

-

Oct 29, 2015

-

Version/s: 5.2.2p1

To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more

0
votes
Fixed

CustomEditor OnEnable() called every frame if enabled Object is selected...

IMGUI

-

Apr 20, 2020

-

Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1.0a8, 2020.2

Reproduction steps:1. Create a new project2. Import "MyCollider.cs"3. Create a Prefab and attach the "MyCollider.cs" Script to it4. ... Read more

0
votes
Fixed

Cloth - Self Collsion is missing edit spheres

Physics

-

Mar 29, 2018

-

Version/s: 2018.1.0b13

Cloth ComponentGrey paint/selection spheres do not appear using "Self Collision" visulization option. Steps to reproduce1. Open the ... Read more

2
votes
By Design

[Shader]Material.SetOverrideTag() does not seem to work

Shaders

-

Dec 05, 2016

-

Version/s: 5.5.0f3

Trying to set a shader tag via 'Material.SetOverrideTag()' in this case 'DisableBatching' does not seem to work. Repro steps:1. Open... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.