Search Issue Tracker
By Design
Votes
0
Found in
5.2.2p1
Issue ID
740536
Regression
No
[OcclusionCulling]Occlusion culling culls visible objects
To reproduce:
1. Open project.
2. Open the scene "CullingBugScene"
3. Rebuild occlusion culling
4. Play the scene
Notice that visible objects are still being culled. (see attached .gif)
Tested with 0,05 for smallest occluder and 0,0025 for smallest hole
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GI Cache exceeds limit when using batchmode command-line argument
- Remove option is not available when multi selecting custom packages
- Volumetric Clouds close to the horizon flicker when "Ghosting Reduction" is enabled
- Temporary dark areas appear when quickly dragging Editor window splitters while using "Direct3D 12" graphics API and "Light" Editor theme
- Focus changes from the IDE to the Unity Editor when compiling code in the IDE
Add comment