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Crash on GetEffectiveBc7TextureCompressor() when loading and unloading a...
Steps to reproduce:1. Open the “user’s attached project”2. Click on “Tools/Iterate All Assets“ through the Main Menu3. Observe the c... Read more
[UWP][WSA] Scripts are referenced twice in built Unity C# Projects
If scripts are placed inside Plugins folder, they will be referenced twice in the C# Projects (Assembly-CSharp and Assembly-CSharp-f... Read more
[WinArm] UI Toolkit Inspector "Bindings" section sometimes disappears wh...
How to reproduce:1. Create a new Unity project2. In the Project window, Create -> UI Toolkit -> UI Document3. Open the UI Docu... Read more
Apply and Revert buttons in the Sprite Editor are swapped in positions
Steps to reproduce: Open the Sprite Editor, observe the Apply / Revert buttons on the top right Actual results: Buttons are in order... Read more
Windows player with a custom .exe file crashes in FixupD3D12SDKPath
Steps to reproduce:1. Load UnityPlayer.dll from another application, and call into UnityMain2. Observer a crash in FixupD3D12SDKPath... Read more
[UNET] WebGL disconnects in real world latency simulation
Steps to reproduce:1. open users attached project2. build for webgl3. simulate latency and packet loss (for example Clumsy)4. host w... Read more
[ParticleSystem] "Angle" property is not useful in Cone with base emiting
Info:Small cosmetic bug, When you have "Shape" "Cone" and" Emit From" "Base"/"Base Shell" it disables angle, I think it should also ... Read more
Cannot extend custom passes with render graph
Make the internalExecute function of custom passes virtual to be able to override the render graph recording using reflection. Read more
[iOS7] Inverted screen size in landscape mode during Awake
How to reproduce: 1. Open attached project2. Open scene MainScene.unity3. Build to iOS and run- The Xcode log reports that during Aw... Read more
NullReferenceException error is thrown after editing Light Probes in 3D ...
How to reproduce:1. Create a new project using the URP Sample project2. Open the “Assets/Scenes/Garden/GardenScene”3. In the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved