Search Issue Tracker
Fixed
Fixed in 6000.0.45f1, 6000.1.0b13, 6000.2.0a4, 7000.0.0a26
Votes
0
Found in
6000.0.0b15
6000.1.0a1
6000.2.0a1
Issue ID
UUM-96170
Regression
Yes
Windows player with a custom .exe file crashes in FixupD3D12SDKPath
Steps to reproduce:
1. Load UnityPlayer.dll from another application, and call into UnityMain
2. Observer a crash in FixupD3D12SDKPath
Forum post: https://discussions.unity.com/t/unity-as-a-library-dll-with-version-6/1557023
\\
Reproducible with versions: 6000.0.0b15
Not reproducible with versions: 6000.0.0b14
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Add comment