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0
votes
Fixed

[MSE] Changing the active scene manager causes differences in rendering ...

Scene/Game View

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Nov 18, 2015

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Version/s: 5.3.0f1

Steps to repro:1. Launch the attached project2. Load scene 23. Click on play4. If the button does not appear in the screen then stop... Read more

0
votes
Feature Request

Users don't have the option to re-enable the "Are you sure" pop-up when ...

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Aug 23, 2024

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Version/s: 2021.3.41f1, 2022.3.41f1, 6000.0.17f1

Steps to reproduce: Open or create any Project Navigate to Window > Package Manager Select "Built-in" in the left hierarchy Selec... Read more

1
votes
Fixed

[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...

iOS

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Apr 26, 2017

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Version/s: 5.5.1p3

Steps to reproduce:1) Open the attached project (Maya might be needed to import all the models).2) Build for iOS.3) Deploy on a devi... Read more

2
votes
Duplicate

AssetDatabase.Refresh() executes slower when compared to previous versions

Asset - Database

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Jul 23, 2019

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Version/s: 2019.3.0a1, 2019.3.0a8

How to reproduce:1. Open the attached project("AssetImportPerformance")2. Go to BugReport > Create 100 assets3. Observe console E... Read more

0
votes
By Design

[OcclusionCulling]Occlusion culling culls visible objects

Camera

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Oct 29, 2015

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Version/s: 5.2.2p1

To reproduce:1. Open project.2. Open the scene "CullingBugScene"3. Rebuild occlusion culling4. Play the sceneNotice that visible obj... Read more

1
votes
Fixed

Lightmaps built with Windows do not look correct when opened in the OSX ...

Global Illumination

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Nov 18, 2015

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Version/s: 5.1.3f1

How to reproduce: 1. Open attached project with the OSX editor2. Open scene test.unity- Observe how the lightmaps on a part of the s... Read more

0
votes
Fixed

Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...

Graphics - General

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Apr 09, 2020

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Version/s: 2020.1.0b2, 2020.1.0b5

How to reproduce:1. Open attached project "ConstructionModeling_stripped13.zip"2. Observe the Editor (if it does not crash try openi... Read more

0
votes
Fixed
0
votes
Not Reproducible

[VIVE] Neither Play mode nor built player appears on Vive HMD

VR

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May 02, 2017

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Version/s: 2017.1.0b3

Using Unity 2017.1.0b3 I cannot see my scene on the Vive HMD in Play mode. Nor can I see Standalone players built with Unity 2017.1.... Read more

0
votes
Not Reproducible

[MacOS] Editor layout is black after retuning from sleeping mode

Themes

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Oct 27, 2017

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Version/s: 2017.3.0b7

[MacOS] Editor layout is black after returning from sleeping mode 1. Open Editor.2. Minimize application to tray.3. Put your compute... Read more

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