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Crash on "DynamicBranchState::PrepareState" when entering the Play Mode ...
How to reproduce:1. Open the “ShaderWarmup“ project2. Open the “Crash“ scene3. Create a “Shader Variant Collection”4. Open the new s... Read more
[Splines] SplineAnimate.Play() in MonoBehaviour.Start() doesn't begin an...
How to reproduce:1. Open the “SplineAnimateBug“ project2. Open the “SampleScene“3. Open the “Cube“ GameObject in the Inspector4. Tog... Read more
Crash on "in __pthread_kill" when running the built application that has...
How to reproduce:1. Open the “SerializeReferenceList“ project2. Click on the “Edit“ in the top bar3. Select Build And Run Expected r... Read more
Fix for 2022.3.X: Flickering of HDRP Directional Light shadows with Dire...
How to reproduce:1. Open the attached project "static-shadows-repro.zip"2. Enter Play Mode Expected results: Shadows in the Subscene... Read more
Add hyperLinkClicked support to UITK
This API is not supported with UITK: https://docs.unity3d.com/ScriptReference/EditorGUI-hyperLinkClicked.html The aim is to still su... Read more
[Player Settings] [PS5] - Player Settings should change per build profil...
Steps to reproduce: 1. Open File > Build Profiles 2. Create a PS5 build profile and add a player settings to it (press Customize ... Read more
"Objects are trying to be loaded during a domain backup." errors on ente...
Steps to reproduce: Open attached repro project. Or: ** Create a new High Definition 3D project.* Go to Package Manager > High De... Read more
[HDRP] Fullscreen Samples Showcase link to doc is broken
Steps to reproduce: Create a new High Definition 3D project. In Window > Package Manager > High Definition RP, download "Fulls... Read more
[HDRP] Materials Samples Showcase links to docs are broken
Steps to reproduce: Create a new High Definition 3D project. In Window > Package Manager > High Definition RP, download "Mater... Read more
Transform Node does not have outputs when it is created
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/TestGraph” Visual Effect Asset using the Visual Effect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size