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0
votes
Not Reproducible

[OpenXR] Editor crashes when changing eyeTextureResolutionScale in Play ...

Package: OpenXR Plugin

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Jan 31, 2024

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Version/s: 1.9.1

Steps to reproduce:1. Open the attached user's project "RenderScaleCrashTest.zip"2. Connect Oculus link with Quest 2/33. Make sure O... Read more

0
votes
Fixed

UIToolkit ScrollView element speed is unaffected by Scroll Deceleration ...

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Jan 04, 2024

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Version/s: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1, 6000.0.0b11

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Open the Simulator window ... Read more

0
votes
Won't Fix

Loading icons in Generator window stutter when window is not focused

Package: AI Generators

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Jul 08, 2025

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Version/s: 1.0.0-pre.8

Steps to reproduce:1. Install the AI Package2. In the Editor toolbar, click the AI dropdown button3. Open new window to generate New... Read more

0
votes
Fixed

Crash on "in __pthread_kill" when running the built application that has...

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Apr 30, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a2

How to reproduce:1. Open the “SerializeReferenceList“ project2. Click on the “Edit“ in the top bar3. Select Build And Run Expected r... Read more

0
votes
Fixed

m_TransformData.hierarchy == NULL and crash on Transform::CountNodesDeep...

Scene Management

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Jul 18, 2017

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Version/s: 2017.2.0b3

To reproduce:1. Create new project2. Import ARKit from the Asset Store3. Open UnityParticlePainter scene4. If Unity hasn't crashed y... Read more

0
votes
Won't Fix

Redundant application of color correction on TMP UGUI text objects when ...

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Jun 14, 2024

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Version/s: 6000.0.6f1

This issue is related to redundant application of color correction on TMP UGUI text objects when Editor is in Linear color space. Wh... Read more

0
votes
Fixed

[Shaders] frac() on a constant in shader returns incorrect result

Shaders

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Aug 22, 2016

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Version/s: 5.4.0f3

frac(3.5) in a shader gets compiled into just 3.5, instead of 0.5 as expected. Using a non-constant value (e.g. coming from uniform)... Read more

1
votes
By Design

[Android] Tessellation shader does not work on an android device when AP...

Shaders

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Jan 10, 2019

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Version/s: 2018.3.0f2

To reproduce:1. Open attached project2. In the project settings, make sure that Vulkan is set for graphics API ( not OpenGLES3)3. Bu... Read more

0
votes
Fixed

HDRP Water renders black when the PrecomputedAtmosphericAttenuation is s...

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Sep 09, 2025

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Version/s: 6000.0.57f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

Reproduction steps:1. Open the attached “IN-115030.zip” project2. Open the “WaterTest” scene3. Observe that the water is rendered co... Read more

0
votes
Won't Fix

"The same field name is serialized multiple times in the class or its pa...

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May 08, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.2f1

How to reproduce:1. Open the user-attached project “BugReport”2. Open the “SampleScene” scene3. Open the “Derived.cs” Asset and add ... Read more

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