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Probes lose their lighting data after entering Play mode when Baked and ...
Steps to reproduce: Download the attached project and open SimpleOutdoorsA scene Make sure that both baked and realtime GI are enabl... Read more
[FBX Import] MaterialDescription does incorrect color conversion when pr...
Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more
[Networking] UnityWebRequest.SendWebRequest delay occurring in 2019.4.30...
Reproduction steps:1. Open the attached project "PingTest.zip"2. Connect to the South Korea (Or any other far east country) server v... Read more
Cancelling DisplayDialog errors are thrown when creating a 2D URP Templa...
How to reproduce:1. Create a new 2D URP Template project2. Observe the console Expected results: There are no errors in the consoleA... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps:1. Create a new Unity project2. In the Hierarchy window select any GameObject3. In the Inspector select any of th... Read more
The navigation system returns an incorrect path when links are involved
How to reproduce:1. Open project "Test.zip"2. Open "SampleScene" Scene (Assets>Scenes>SampleScene)3. In the Hierarchy window s... Read more
Light transform gizmos stopped rendering in scene view
Reproduces on: 2022.1.0a13, a14Does not reproduce on 2022.1.0a12 Steps to reproduce: 0) Simply start a new built-in scene1) Add a li... Read more
Preference not saved when enabling "Auto-save scenes before building"
Reproduction steps: Create any new project Go to “Edit > Preferences > General” (or “Unity > Preferences > General” on M... Read more
New Input System's Input Actions windows's Binding Path dropdown is rend...
How to reproduce:1. Create a new project2. Install the new Input System and restart the Editor when prompted3. In the Project panel ... Read more
Blend Tree breaks after undoing nested Blend Tree creation
Reproduction steps:1. Open the user's attached project2. Open Assets > "Cube" Animator Controller3. Create a Blend Tree4. Double-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build