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NavMeshQuery.BeginFindPath returns success status when searching short p...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play mod... Read more
Unable to read data exported previously by Profiler
Reproduction steps:1. Open any existing project2. Open the Profiler window (Window > Analysis > Profiler)3. Press the “Load“ b... Read more
Crash on MemoryProfiler::GetAllocationRoot when switching scenes after P...
Reproduction steps:1. Open the attached "ReproProject_98541" project2. Open scene "Scenes/PelletGrabber"3. Enter Play mode, let it r... Read more
Crash on mono_traverse_object_internal when building with a large amount...
How to reproduce:1. Open the attached “IN-94731_SceneBuildTesting“ project2. Open the Build Profiles window (File > Build Profile... Read more
Hang or broken viewport after hiding on-demand-rendering Unity window in...
Steps to reproduce:1. Open the attached “HiddenWindowErrors.zip” project2. Build the project3. In File Explorer, open “ReproWindowsH... Read more
Screen tearing in Scene View when using DirectX12
How to reproduce: 1. Open the project “IN-97825_DX12-tearing“2. Go to Game View and in the Aspect options disable and enable back VS... Read more
“AsyncGPUReadback - NativeArray does not have read/write access” error ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
GameObject is not released from VR controller using keyboard input when ...
Reproduction steps: 1. Open the attached project "ReproProject"2. Make sure that the VR headset is connected3. Put on VR headset, en... Read more
Scenes in HDRP Sample project are dirty on project creation
How to reproduce:1. Create a new HDRP Sample project2. Observe header of the scene in the Hierarchy Expected results: There is no "*... Read more
"Slots have been resynced" messages are thrown on creating the HDRP Sample
How to reproduce:1. Create a new HDRP Sample project2. Observe the Console Expected results: There are no messagesActual results: A ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject