Search Issue Tracker
Special Values from SurfaceOutput Struct are stripped when using them in...
How to reproduce: 1. Open the user-attached project “SurfaceShaderBug” 2. Open the “SampleScene” scene 3. Observe the “Cube” GameObe... Read more
Directional lights flicker when placed at the edge of a volumetric cloud
How to reproduce: 1. Open the attached "flickering_clouds_issue" project 2. Open the "OutdoorsScene" and enter Play mode 3. Select t... Read more
Existing folder contents are overwritten with the GlobalVolumeProfile As...
Reproduction steps: 1. Open the attached “Repro“ project 2. Observe the contents of the “Assets/Test“ folder in the Project browse... Read more
Graphics.RenderPrimitives with MeshTopology.Lines renders triangles when...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/OutdoorsScene“ scene 3. Enter Play Mode 4. Observe th... Read more
Text overflows its container with "auto" height when its alignment is ju...
Reproduction steps: 1. Open the attached “IN-70023 Text Overflow.zip“ project 2. Open the “NewUXMLTemplate.uxml” UI Document in th... Read more
[URP][RG][NRP][Metal] Console warnings are generated when using RenderGr...
How to reproduce: 1. Download and open the attached project 2. Enter Play mode 3. Hover over the black sphere 4. Observe the con... Read more
Unrelated Objects/Metadata are assigned to samples past the last one wit...
Reproduction steps: 1. Open the "IN-70846.zip" project 2. Open "Assets/Scenes/Terminal/TerminalScene" 3. Enter Play mode 4. Open... Read more
[WebGL] Video stutters when played on iOS
How to reproduce: 1. Open the attached Project "video-player-bug-0" 2. Build and Run the scene "Menu" to WebGL 3. Access the buil... Read more
Loading icon becomes highlighted when hovered over in the Search Window
*Steps to reproduce:* # Create a "Universal 3D Sample" Project # Navigate to Window > Search > New Window # Search for "scene"... Read more
RenderParam.renderPriority is ignored when rendering Mesh with Graphics....
Reproduction steps: 1. Open the attached “Bug.zip” project 2. Open the “SampleScene” scene 3. Open the Frame Debugger Window (Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] [Android] Black screen on some Android devices when using Post Processing and Depth Of Field Mode is set to "Gaussian"
- [GLES] The material isn't rendered when using Graphics.RenderPrimitives
- [Android] Writing text or adding more emojis after an emoji in the InputField causes the first emoji to disappear and be changed to two question marks when "Hide Mobile Input" is enabled on some Android devices
- [iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in the project folder
- Error "AssetDatabase.SaveAssets are restricted during asset importing" when assigning Icons to a Saved Search