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Unity crashes when user stops the server and WebGL client connected
1. Open attached project2. Build and run for WebGL3. Run "Server" or "Host" in Editor or standalone4. Connect to the server from Web... Read more
[iOS]Certain characters are not displayed when using iOS devices with 18...
Reproduction steps1. Open the attached “ASDQWE” project2. Open the Build Settings Window (File > Build Settings)3. Press the Buil... Read more
Color tags do not work when the string has more than one line
Reproduction steps:1. Open the attached project “ColorLogBug”2. Open the scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. O... Read more
Loaded Asset's rateOverDistance value is reset to zero when field's valu...
To reproduce:1. Open attached project2. In Project window, select TestParticleSystem3. In Inspector window->Particle System compo... Read more
Object casts shadow through wall when Baked GI is on
Steps to reproduce:1. Download and open attached project2. Bake scene(skip if set to automatic baking)3. Have Window->Lighting-&g... Read more
[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...
Reproduction steps:1. Open the attached user's project "GLTFSizeRepo.zip"2. Open "Assets/Scenes/MemoryComparison.unity" Scene3. Open... Read more
"Binary to YAML conversion: type unsigned int is unsupported" error message
During importing 'AQUAS Water/River Set' A$ package, among other warning/error messages, there are:Binary to YAML conversion: type u... Read more
CrashReportHandler.enableCaptureExceptions does not ignore crashes when ...
How to reproduce:1. Open the “DiagnosticsNotIgnoringCrashes“ project2. Make sure that the “Cloud Diagnostics” Service is enabled (Wi... Read more
[Shadows] Moving pixels in shadows even though stable fit is used (no ca...
To reproduce:1. Open attached project2. Open testscene3. Choose "No cascades" and switch to Hard shadows4. Rotate camara around in s... Read more
TlsException when moving binaries and running the project
Steps to reproduce:1. Open User-supplied project (Project.rar -> unity_project)2. Run Sample scene Expected: no errorsActual: err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved