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Fixed in 5.3.0
Votes
0
Found in
5.3.0b6
Issue ID
743693
Regression
No
Unity crashes when user stops the server and WebGL client connected
1. Open attached project
2. Build and run for WebGL
3. Run "Server" or "Host" in Editor or standalone
4. Connect to the server from WebGL client
5. Stop server
==>
Editor/standalone crashes
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