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[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions
1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more
[XR SDK] XRLoaderHelper GetLoadedSubsystem returns an old subsystem refe...
Reproduction steps:1. Open attached project ("StateLoadedSubsystem.zip")2. Open Test Runner window (Window->General->TestRunne... Read more
[UNET] passing unsupported arguments crashes the host
Reproduction steps:1. Open "Unet Test Project"2. Open "Main" scene3. Build project4. In editor - play scene and click "host"5. In bu... Read more
Assertion raises while dragging script onto prefab asset Inspector
Steps:1. Create a script2. Create a new scene3. Add empty GameObject4. Drag GameObject to Project Brower to make a prefab asset5. Se... Read more
Profile Analyzer 'Top 10 Markers' depth filter text displays '-1' when R...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Moving Objects leave a ghosting trail in Ray Traced Screen Space Reflect...
Steps to reproduce: Open the attached project Open the OutdoorsScene Open the Game view Observe the VFX particles in the reflection ... Read more
Memory leak occurs in Play Mode as Client, Server or both when using Net...
How to reproduce:1. Open the “Netcode_Memory_Leak“ project2. Open the “Login“ scene3. Enter Play Mode4. Select “Client & Server”... Read more
[iOS-Cardboard] Both eye images will be rendered in left eye area if dev...
Note : Reproducible on Android Oculus OpenGLES3 using unity version 2018.3.0a11 Read more
Docked UI Builder corrupts when the domain isn't reloaded after deleting...
How to reproduce: Open the “MinimalApp.zip” project Open Edit → Project Settings → Editor, and ensure that the domain reload setting... Read more
Embedded resources in WebGL export only working with fully enabled excep...
Reproduction Steps:1- Download attached project.2- Build solution ResourceLoader.3- Put built assembly(ResourceLoader.dll) into Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument