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0
votes
Fixed

Newly added UI objects to prefab instance changes position when pressing...

uGUI

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Mar 08, 2018

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Version/s: 2017.3.1p3, 2018.1.0b9, 2018.2.0a3

Steps to reproduce:1. Download 1010932_repro.zip and open "TestScene" scene2. Select TestPrefab game object (UI->TestPrefab)3. Pr... Read more

1
votes
Won't Fix

SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...

Settings Window Framework

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more

1
votes
Won't Fix

[SRP Core] Enabling Motion Vector Per Object Data on a ScriptableRenderC...

SRP Foundation

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Jul 17, 2023

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Version/s: 2022.3.5f1

Steps to reproduce:1. Open the user's attached project "MotionVectorsBug.zip"2. Open "Scene/ShaderCalibration.unity"3. Right-click o... Read more

0
votes
Won't Fix

[Mobile Notifications][Android] Notifications aren't delivered after clo...

Package: Mobile Notifications

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Feb 05, 2019

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Version/s: 1.0.0 - preview.9

Repro steps:1. Open QA attached project2. Build and Run on Android3. Press the "Schedule Notification" button4. Close the app Actual... Read more

0
votes
Fixed

Overlays are immediately undocked when the Overlay is docked to the righ...

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Sep 04, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.4f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Open any Project and open Scene View Dock any Overlay in the bottom or top right corner Dock any other Overlay e... Read more

0
votes
By Design

Texture Streaming is not applied to GameObject when using custom shader

Shaders

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2019.1.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached 'TextureStreamingDebug.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Press 'Spac... Read more

7
votes
Fixed

Building asset bundles when build path doesn't exist causes a failed ass...

Asset Bundles

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Dec 05, 2019

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Version/s: 2018.4.13f1, 2019.2.13f1, 2019.3.0b7, 2020.1.0a5

How to reproduce:1. Open the attached project2. Make sure Project/AssetBundles directory doesn't exist3. Window > AssetBundle Bro... Read more

9
votes
Fixed

"Multiple Input Managers are Loaded of type" errors when building a proj...

Asset - Database

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Apr 18, 2019

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Version/s: 2019.3.0a1

If more than one manager is opened, project cannot be built. This includes such windows as Build Setting, Project Settings, Preferen... Read more

0
votes
Won't Fix

[WSA] System.IO.DirectoryNotFoundException when exporting to WSA player ...

Universal Windows Platform

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Oct 17, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 to a folder with a long p... Read more

2
votes
Won't Fix

[Addressables/WebGL] Unloading and reloading asset in the same frame cau...

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Nov 13, 2023

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Version/s: 2022.3.13f1

Preproduction steps Open project Build for WebGL Open build and click the arrow button in the game view Expected behavior: Browser o... Read more

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