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0
votes
Fixed

Colors in the "Global Illumination" Scene View Draw Mode panel are not u...

Shadows/Lights

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Jun 22, 2022

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Version/s: 2021.3.3f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more

0
votes
Fixed

TypeCache.GetTypesDerivedFrom function returns duplicate types when deri...

Scripting

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Sep 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b13, 2022.1

Steps to reproduce:1. Open the users' attached project2. Press Bug > Reproduce3. Observe the console window Expected result: 'Cod... Read more

0
votes
Fixed

Getting 'NullReferenceException' when Animator "Any State" transition ar...

Mecanim Animation

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Jun 30, 2022

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Version/s: 2022.1.0a6, 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more

6
votes
Active

Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...

2D

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May 19, 2022

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Version/s: 2020.3.25f1, 2021.3, 2022.1, 2022.1.0f1, 2022.2

Reproduction steps:1. Open "RuleTileTest" project2. Open the "SampleScene" scene3. Go to File -> Build and Run4. Press on the "Sp... Read more

1
votes
By Design

Sprites Grids are positioned not accurately when using "Sliced" Draw Mod...

2D

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Jan 17, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b3, 2022.2

How to reproduce:1. Open project "SlicedPivotRepro.zip"2. Observe the view in the Scene window Expected result: Sprites Grids are on... Read more

4
votes
Fixed

[Android][Graphics] Visual artifacts appear when a Terrain has "Draw Ins...

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Oct 12, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user’s attached “TerrainTest.zip“ project2. Build and Run for Android3. Walk with the character using a... Read more

0
votes
Fixed

Graphics.DrawMeshInstanced() will throw an error when the shader is comp...

Shader System

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Sep 19, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

Reproduction steps: Open the user attached project Press the Play button Expected result: No errors in the ConsoleActual result: Err... Read more

2
votes
By Design

[Android] Input.GetTouch function first coordinates position data is aff...

Android

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Feb 22, 2022

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Version/s: 2019.4, 2020.3, 2020.3.9f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached Unity project "InputIssue.zip"2. Open "Test.unity" Scene from the Scenes folder3. Build and ... Read more

2
votes
Postponed

Poor performance when loading or unloading a large Scene

uGUI

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Oct 25, 2021

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Version/s: 2019.4.29f1, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "PerformanceTest.zip"2. Open "Loader.unity" Scene3. Enter Play Mode4. Click "Load He... Read more

0
votes
Fixed

Nodes using derivatives are not stripped out in Raytracing, even when us...

HD RP

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Jul 08, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0a18, 2023.1.0a3

Repro: Open scene in attached project Look at the rendering in game view Actual: !image-2022-07-08-11-36-08-320.png! Expected: !imag... Read more

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