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0
votes
Active

Performance issues in Play Mode when quickly hovering the mouse cursor o...

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Oct 22, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a3

Steps to reproduce:1. Create a new Project2. Create about 40 GameObjects in the Hierarchy3. Enter Play Mode4. Enable Stats5. Start h... Read more

1
votes
Won't Fix

[iOS] Camera.Render takes 14 times more CPU time when device is rotated

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May 31, 2022

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Version/s: 2020.3.23f1, 2021.2.5f1, 2022.2.0b7

How to reproduce:1. Open the attached project ("My project (2).zip")2. Build And Run on an iOS device3. Open Profiler (Window -> ... Read more

0
votes
Won't Fix

Sprite Importer doesn't give 'invalid or incorrectly formatted' warning ...

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Nov 12, 2024

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Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.27f1, 6000.1.0a4, 7000.0.0a9

Steps to reproduce: Open a Unity Project Import TMP Essential Resources via Window > TextMeshPro > Import TMP Essential Resour... Read more

0
votes
Fixed

[IL2CPP] Using System.Net.Sockets.Socket.IOControl and IL2CPP crashes th...

IL2CPP

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Jul 09, 2018

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Version/s: 2017.3.1p4

To reproduce: 1. Download attached project "502279.zip" and open in Unity2. Open "test" Scene3. Change Scripting Backend to IL2CPP4.... Read more

0
votes
Fixed

Can't change shadow cascade split ratios

Shadows/Lights

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Oct 21, 2016

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Version/s: 5.5.0b8

Steps to reproduce a bug:1. Open the attached project;2. Go to the Edit->Project Settings->Quality;3. In the Inspector, observ... Read more

0
votes
Postponed

Shader prewarming doesn't actually work on most renderers

Graphics - General

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Dec 22, 2016

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Version/s:

Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more

0
votes
Fixed

[Android] Crash when outputting Chinese characters to large numbers of t...

Android

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Mar 27, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.3

How to reproduce:1. Download the attached project "crash-test.zip"2. Build and Run on Android3. Press "Start" button Expected result... Read more

0
votes
Active

Static Editor Flags dropdown list is cut off when Inspector Window is do...

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Feb 04, 2025

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Version/s: 2022.3.57f1, 6000.1.0b5, 6000.2.0a2, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Create and open any new project2. Make sure Default Editor Layout is used3. Select any GameObject from the Hie... Read more

0
votes
Fixed

[Android] Application.streamingAssetsPath points to a wrong directory on...

Mobile

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Sep 13, 2019

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Version/s: 2017.4.19f1, 2018.4.8f1

Repro steps:1. Open user attached project2. Switch build target to Android3. Make sure "Build App Bundle (Google Play)" is checked4.... Read more

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