Search Issue Tracker
Unity freezes after launching the project
Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more
UI Toolkit Dropdown input consumed when uGUI EventSystem is also in the ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Dro... Read more
“-“ symbol gets removed from :root Variable name in UI Builder
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click newly creat... Read more
Different colors are present when Alpha channel is unclamped
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Test.unity” Scene3. Observe the Game view Expected r... Read more
Transparent pixels are not returned when Texture2D GetPixels is called
How to reproduce:1. Open attached project "GetPisxelBug.zip" and scene "scene"2. Enter Play mode3. In Hierarchy, select "renderer" o... Read more
Baking with "Lighting Mode: Subtractive" darkens Albedo before baking, r...
Steps to reproduce:1. Create a new project with 3D Template with extras(to have more visible gameobjects)2. Set Lighting Mode to Sub... Read more
[macOS] Pop-up windows inside built Player are not read when using Voice...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a build3. Toggle the 'Voice Over' option (shortcu... Read more
Camera feed turns off when ARSession.Reset() is called
How to reproduce:1. Open the attached “IN-30012” project2. In the Edit → Build Settings click Build And Run3. After running the play... Read more
[ShaderGraph] Sticky Note context menu displays incorrect keyboard short...
Steps to reproduce: Open a URP Unity Project Create a new Shader Graph asset in your assets via Create > Shader Graph > URP &g... Read more
[WindowsMR][Emulation] - Trunk - Windows MR SDK is failing to Initialize...
When using simulation on the first fresh run of a project the Windows Mixed Reality SDK will fail to initialize because the HoloLens... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs