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Not Reproducible
Votes
0
Found in
2018.3.0a1
2018.3.0f1
2019.1.0a1
Issue ID
1108421
Regression
Yes
Baking with "Lighting Mode: Subtractive" darkens Albedo before baking, resulting in incorrect light bounces
Steps to reproduce:
1. Create a new project with 3D Template with extras(to have more visible gameobjects)
2. Set Lighting Mode to Subtractive in Lighting/Mixed Lighting window
3. Clear baked data
4. Bake again
Expected result: baking runs as normal
Actual result: textures suddenly darken before the start of lighting calculation for bake
Reproduced on 2018.3.0a1, 2018.3.0f2, 2019.1.0a11
Not reproduced on 2017.4.17f1
Regression introduced on 2018.3.0a1
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