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Volume component’s “Add Override” dropdown is extremely small when opened
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
Crash on DynamicBranchState::PrepareState when idle in a project with sp...
How to reproduce:1. Open the attached “IN-120774” project2. Enter the “Blockout“ Scene3. Wait for ~30 seconds4. Observe the crash Re... Read more
Search Queries in packages are not shown in the Query tree
Create a searchquery in a package Open the search Window, open the searchquery tree (left side panel) See that only search queries i... Read more
Rendering artifacts appear in UI Builder when applying high Blur Value F...
Steps to reproduce:1. Create new Unity project2. Open UI Builder window3. In UI Builder > Hierarchy add these elements: Mask64, T... Read more
Button label "Open VFX Graph Samples project on Github" overflows outsid...
Steps to reproduce: Create a project Go to "Window" -> "Package Management" ->"Package Manager" Select "Unity Registry" Enter ... Read more
Package Manager window disappears after docking with console error "No m...
Steps to reproduce: Create a project Go to "Window" -> "Package Management" ->"Package Manager" Select "Unity Registry" Enter ... Read more
"NullReferenceException: Object reference not set to an instance of an o...
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Universal Render Pipeline3. Cl... Read more
Rename fails with an error “Canceling DisplayDialog” when renaming a Mip...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Project Settings window3. Select “Quality” t... Read more
Obsolete API warning CS0618: 'HDAdditionalLightData.SetIntensity(float)'...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Create any VFX Asset in Project window (Simple Lo... Read more
Misaligned dropdowns and checkboxes in "Graphics Settings" section
Steps to reproduce: Create a project Go "File" -> "Build Profiles" Click the "Add Build Profile" button Select "macOS" Click the ... Read more
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