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Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LightTest” Scene3. Observe the Game View Expected resu... Read more
[AppleTV] Minimal vertical movement is interpreted as vertical swiping w...
How to reproduce:1. Open the attached Project "AppleTvRemoteNIS.zip" -> AppleTvRemoteNIS2. Build and Run the Scene "SampleScene" ... Read more
[XR][Android] Player crashes when ARSession.Reset() is called after ARSe...
Reproduction steps:1. Open the attached project “ReproProject”2. Ensure that “Google Play Services for AR” app is installed on the d... Read more
[Android] The warning "Internal: JobTempAlloc has allocations that are m...
Reproduction steps:1. Open the attached project “Reproject”2. Switch Platform for Android (menu: File > Build Settings)3. Build a... Read more
[tvOS] Making any UnityWebRequest request on an AppleTV crashes the app ...
Steps to reproduce: Open attached project (uwr-crash-test.zip) Switch target to Apple TV Make a build and run on device with an olde... Read more
RectangleContainsScreenPoint returns false for some points even when the...
Reproduction steps:1. Open the attached "New Unity Project" project2. Open the "Assets/main" scene3. Enter the Play Mode4. Observe t... Read more
[HDRP wizard] - Wrong icon used
{}Issue{}: An old icon is in used in the wizard. (potentially more as I don't know how to get into the different available states) !... Read more
Invalid AABB inAABB errors still happening in some projects
[https://forum.unity.com/threads/reflection-probes-giving-out-invalid-aabb-inaabb-on-lts-2022-3-21f.1558259/] Read more
[iOS] Stacked camera does not render when using post effects
How to reproduce:1. Download and open the attached project2. Change the target platform to iOS3. Enter Play mode4. Observe the Game ... Read more
[PolySpatial] Emission property doesn't work when color is a HDR color
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument