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[VFX] Undo not working correctly with Mesh Output's shader
Steps to repro: 1) Create a new VFX graph, open it 2) Add Output Mesh Block 3) Assign some new SG to its Shader property, perform Un... Read more
"About Unity" window doesn't display complete Editor information after f...
How to reproduce: Open a new Unity project Open the "File → About Unity" window in the menu Press the Alt (Option on macOS) key on t... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps:1. Open the user’s attached project2. Go to Player Settings > Player > Android > Other Settings > Gra... Read more
[XR] Vulkan arm64 build crashes when run on Oculus Quest 1
Reproduction steps:1. Open the user’s attached project2. Open File > Build Settings3. Switch the Platform to Android4. Open Playe... Read more
OpenXR action based controllers stop working when Oculus Integration is ...
Reproduction steps:1. Open the attached project (Oculus Integration.zip)2. Install the official "Oculus Integration" package from th... Read more
Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...
Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more
UnityPlayer.dll properties for Windows Standalone player are incomplete ...
Compare:!image-2022-07-28-15-42-24-275.png|thumbnail!!image-2022-07-28-15-42-52-996.png|thumbnail! Read more
When building Windows player from the editor with Visual Studio solution...
It generates a PDB named "My project (44)_x64_Release_False.pdb instead of "My project (44)_x64_Release_Mono.pdb". Read more
Mouse position is not updated when screen resolution is changed
Reproduction steps:1. Open the user’s attached project2. Open Assets/Scenes/SampleScene3. Build the project for macOS4. Open the bui... Read more
Crash on SetCurrentMemoryOwner when opening the project
Reproduction steps:1. Open user attached project Expected result: The project starts normallyActual result: Project crashes when sta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets