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[WebGL] Failed to decompress data for the AssetBundle using specific ogg...
Reproduction steps:1. Open the attached project.2. Build and run on WebGL.3. Click "LoadFromMemory-OK" button.4. Open a web console.... Read more
PhotoCaptureFrame Fails to Provide Camera Matrices on HoloLens 2
1. With the same Unity App built on top of Unity PhotoCapture and PhotoCaptureFrame API, it is able to take photo and retrieve Camer... Read more
[IL2CPP] IL2CPP Scripting Backend is a lot slower than Mono when perform...
How to reproduce:1. Open the attached "1264028 repro" project2. Open Build Settings and make sure that "Test IList" Scene is the onl... Read more
Prefab preview thumbnail is black when importing big amount of Assets
How to reproduce:1. Open the attached project "case_1283280.zip"2. In the Project window, select Assets then Search by Type and choo... Read more
"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps:1. Open the attached "1403906.zip" project2. Build and Run the project in the Safari browser3. Observe the game i... Read more
Exceptions are not logged when thrown from "async Task"
How to reproduce:1. Open project "LogsInAsync.zip"2. In the Hierarchy window select "GameObject" GameObject3. In the Inspector windo... Read more
[URP] "Attempting to get Camera relative temporary RenderTexture" is thr...
How to reproduce:1. Open the attached "case_1376601" project2. Open the "ReproScene" Scene3. Enter the Play Mode4. Select the "Main ... Read more
SDF Baking causes memory usage to continually rise when entering Play Mode
How to reproduce:1. Open the user attached "SDF Bake Bug.zip" project2. Enter Play Mode3. Open the Activity Monitor4. Open the "Memo... Read more
Oculus Quest 2 build does not work when built with Vulkan
Reproduction steps:1. Open the user’s attached project2. Go to Player Settings > Player > Android > Other Settings > Gra... Read more
Build fails with IL2CPP error when building in IL2CPP Scripting Backend
How to reproduce:1. Open project "1422009"2. Open Edit -> Player Settings -> Player3. Set Scripting Backend to IL2CPP4. Open F... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor