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Loading order of scenes with Addressables.LoadSceneAsync depends of how ...
Repro steps:1. Open user attached project and "startScene"2. Open Addressables window and set Play Mode Script to "Packed Play Mode"... Read more
Error "Releasing render texture that is set as Camera.targetTexture!" wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Build and Run “Scenes/SampleScene”3. Observe the Player Expected resul... Read more
"Failed to remove scene from Addressables profiler" warning when using A...
Reproduction steps:1. Open the “UnloadAsyncWarning“ project2. Open the “Bootstrap” scene3. Open the Addressables Groups window4. Bui... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
"AsyncOperationHandle.Status" does not change to "Failed" when "Addressa...
Reproduction steps:1. Open project “AddressablesError.zip”2. Switch Platform to WebGL3. Build and Run the project with the Developme... Read more
"ArgumentNullException: Value cannot be null." when using AssetReference...
How to reproduce:1. Open the attached project "DefaultProjectURP.zip"2. Select Assets/Scripts/SOs/TestSO.asset3. Drag and drop Cube_... Read more
[Addressables] Hosting Service port changes when Assets are reimported
How to reproduce:1. Open the attached project "1188009.zip"2. Open the Hosting window (Window - Asset Management -> Hosting Servi... Read more
[Addressables] Exception is thrown when unloading Addressable Scene with...
How to reproduce:1. Open user's attached project ("Addressable Unload Scene Bug.zip") using the EnvIronman VM (optional) (more infor... Read more
"Unable to load asset" error when using AssetReferenceSprite
How to reproduce:1. Open the attached “IN-82109“ project2. In the Hierarchy select the “Scripts“ GameObject3. In the Inspector assig... Read more
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