Search Issue Tracker
Loading order of scenes with Addressables.LoadSceneAsync depends of how ...
Repro steps: 1. Open user attached project and "startScene" 2. Open Addressables window and set Play Mode Script to "Packed Play Mod... Read more
Terrain is not visible in Player when loaded from an AssetBundle and Ter...
Reproduction steps: 1. Open the “ReproProject“ project 2. Build and run the project (File > Build And Run) 3. Press the “Q” butto... Read more
"Failed to remove scene from Addressables profiler" warning when using A...
Reproduction steps: 1. Open the “UnloadAsyncWarning“ project 2. Open the “Bootstrap” scene 3. Open the Addressables Groups window... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce: 1. Open the user's attached "2077Demo.zip" project 2. Set the webserver address on line 131 in the "Launch.cs" scr... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more
ResourceLocator.AllLocations returns duplicate ResourceLocations when bi...
Reproduction steps: 1. Open the attached project "TestBinaryCatalog7" 2. Clear Addressables Build cache 3. Build Addressables 4.... Read more
AssetReferenceT shows the name of the first sub-asset instead of the nam...
Reproduction steps: 1. Open the attached project “AssetRepro“ 2. Open “Assets/New My Scriptable Object.asset“ in the Inspector win... Read more
[Addressables] Hosting Service port changes when Assets are reimported
How to reproduce: 1. Open the attached project "1188009.zip" 2. Open the Hosting window (Window - Asset Management -> Hosting Servic... Read more
[Addressables] Exception is thrown when unloading Addressable Scene with...
How to reproduce: 1. Open user's attached project ("Addressable Unload Scene Bug.zip") using the EnvIronman VM (optional) (more info... Read more
The content of the list with Addressable Assets Groups is improperly ind...
How to reproduce: 1. Open the “AddressablesGroupByDashBug” project 2. Open the Addressables Groups window (Window → Asset Manageme... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key