Search Issue Tracker
Loading order of scenes with Addressables.LoadSceneAsync depends of how ...
Repro steps:1. Open user attached project and "startScene"2. Open Addressables window and set Play Mode Script to "Packed Play Mode"... Read more
Can't unload assets from the memory when using Addressables
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
AddressablesProfilerDetailsDataInspector compile error
https://forum.unity.com/threads/upgrading-to-addressables-1-21-9-gives-error-on-buildsettings-webgl.1423083/ Seems like we missed a ... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce:1. Open the user's attached "2077Demo.zip" project2. Set the webserver address on line 131 in the "Launch.cs" scrip... Read more
NullReferenceException is thrown when using Addressables.InstantiateAsyn...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Exit the Play Mode4. Enter the P... Read more
"Space saved if De-duplicated" shows incorrect value when the asset cont...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Addressable Groups window (Window > Asset Management > ... Read more
Changing addressableNames doesn't trigger bundle rebuild
To reproduce:1) Open attached project and scene2) In Editor/BuildBundles.cs, change the addressableNames to be "test1/girl2"3) Save ... Read more
[Addressables] Hosting Service port changes when Assets are reimported
How to reproduce:1. Open the attached project "1188009.zip"2. Open the Hosting window (Window - Asset Management -> Hosting Servi... Read more
[Addressables] Exception is thrown when unloading Addressable Scene with...
How to reproduce:1. Open user's attached project ("Addressable Unload Scene Bug.zip") using the EnvIronman VM (optional) (more infor... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled