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Only one mouse button input can be read at a time when using Mouse.curre...
How to reproduce:1. Open the attached “IN-124874.zip” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press and hold the ... Read more
[Input System] Normalized input returns incorrect value when the Input i...
Description:The user wants to Normalize the controller's Left analog stick X-Axis input values in the range [0 .. 1], 0.50 being the... Read more
InputActions asset gets cleared when the Input System package is updated
How to reproduce:1. Open the project attached by the user("TEST_XboxOneBuild")2. Update "Input System" package to any newer version ... Read more
[Input System] The Canceled event is not fired when clicking a button fo...
How to reproduce:1. Open the attached project "OnHoldCanceledSkipped"2. Open SampleScene3. Press and hold the button for about 0.2 s... Read more
[Input System] Devices are reassigned to the wrong users after adding a ...
How to reproduce:1. Open the user's attached project "BugTest.zip"2. From the Project tab, open Assets/Scenes/SampleScene.unity3. En... Read more
New Input System Press Trigger callback is blocked when Tap interaction ...
To reproduce:1. Open attached project ("case_1215143.zip")2. Press Play and focus the Game View3. Hold the "Shift" button for a few ... Read more
[Scripting][Event] InputUpdateType.Manual does not work
Github: https://github.com/Unity-Technologies/InputSystem/issues/469Forum: https://forum.unity.com/threads/how-to-update-input-syste... Read more
The Input System sometimes delays button release input
Reproduction steps:1. Open the attached project2. Play the project3. Start double-tapping the left or right arrow key and eventually... Read more
[Input System] Runtime errors when pressing more than one button at the ...
How to reproduce:1. Open the attached (Input Tester 2.zip) project2. Open the "Input Tester" Scene -> enter the PlayMode3. Press ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping