Search Issue Tracker

Fixed in 1.1.0-pre.6

Votes

0

Found in [Package]

1.1.0-preview.3

Issue ID

1327628

Regression

No

[Input System] Devices are reassigned to the wrong users after adding a new device

Package: Input System

-

How to reproduce:
1. Open the user's attached project "BugTest.zip"
2. From the Project tab, open Assets/Scenes/SampleScene.unity
3. Enter Play Mode
4. In the Input Debugger (Window > Analysis > Input Debugger), expand the Users section until all users and their paired devices are visible
5. In the Game View, press the "Add Device" button
6. Repeat step 4

Expected results: a new gamepad Gamepad:/user0pad* is added to User #0, devices under the other users remain unchanged
Actual results: a new gamepad is assigned to User #0, but devices are reorganized and each user now has a Paired Device that doesn't belong to it (e.g. User #0 has Gamepad:/user2pad* assigned to it)

Reproducible with: 2019.4.24f1, 2020.3.4f1, 2021.1.3f1, 2021.2.0a12 (Input System 1.0.2, 1.1.0-preview.3)
Couldn't test with: 2018.4.34f1 as it requires outdated versions of Input System

Notes:
- The issue occurs in the Editor on both Windows and macOS

  1. Resolution Note (fix version 1.1.0-pre.6):

    Fixed in Input System 1.1.0-pre.6, available in 2019.4.0f1 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.