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Cannot override UXML Attributes when it's multiple levels deep in the Hi...
How to reproduce:1. Open the attached project "My project.zip"2. Open Window>UI Toolkit>UI Builder3. Select #input-icon-contai... Read more
FBX model import crash on UnityFBX::ConvertFBXSceneToImportScene
Steps to reproduce:1. Open any Unity project2. Import the attached battery.fbx (the asset originally comes from this pack https://as... Read more
[Win] Disabling all occurrances of OnAudioFilterRead cause Unity to free...
Steps to reproduce:1. Open user attached project (AudioFilterBug)2. Play the scene3. Disable both "AudioSource" objects4. Open "Main... Read more
Lighting in WebGL build is darker than in Unity Editor
Reproduction steps:1. Open the user's attached "RallyPoint2 - 2021.2.zip" project2. Go to File > Build And Run3. In the WebGL bui... Read more
[Shuriken] Unity crashes on "ParticleSystemParticles::element_assign" wh...
Reproduction steps:1. Open attached Unity project.2. Open the "repro" scene.3. Descend "FX" game object in the hierarchy.4. Select "... Read more
Infinite bug submit prompts when running out of space
1. Create small partition, 100mb seems enough2. Create new project in that partition and select all "Asset Packages" you can3. Impor... Read more
Gyroscope.enabled doesn't enable/disable the Gyroscope
Gyroscope.enabled doesn't enable/disable the Gyroscope. I can only set the Gyroscope state if I change it on Awake function. Read more
Crash on CullCastersCommon when adding a specific script to a Game Objec...
Reproduction steps:1. Open attached project "case_1231761" and the saved scene2. Make sure the Scene window is opened3. In the Hiera... Read more
HashSet.TrimExcess causes an increase in memory
Steps to reproduce:1. Open attached project2. Open "Test" Scene3. Enter Play mode4. Select "TrimExcess-3.5" in the hierarchy5. Toggl... Read more
Search field overlaps when minimising docked Search window
Steps to reproduce: Create new Unity project Open Search window (Window > Search > New Window) Dock Search window next to Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open