Search Issue Tracker
Fixed
Fixed in 2021.3.37f1, 2022.3.23f1, 2023.2.18f1, 6000.0.0b11
Votes
0
Found in
2021.3.34f1
2022.3.17f1
2023.2.4f1
2023.3.0b1
6000.0.0b11
Issue ID
UUM-59501
Regression
No
Cannot override UXML Attributes when it's multiple levels deep in the Hierarchy
How to reproduce:
1. Open the attached project "My project.zip"
2. Open Window>UI Toolkit>UI Builder
3. Select #input-icon-container in the UI Builder Hierarchy
Expected results: Attributes editing in the UI Builder Inspector is not greyed out
Actual results: Attributes editing in the UI Builder Inspector is greyed out
Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1
Reproducible on: Windows 11 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment