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Crash on VirtualRedirectTransfer when loading AssetBundle while entering...
How to reproduce:1. Open the attached project "AssetBundleCrash"2. Open the Scene in Assets/Scenes/SampleScene.unity3. Enter Play Mo... Read more
Clicking an object, behind which there's a terrain being painted on does...
Clicking an object, behind which there's a terrain being painted on does not select the new object To reproduce:1. Create a terrain2... Read more
Multiple undo operation made to instance of multiobject prefab crashes u...
Steps to reproduce: 1. Create new project2. Create new scene3. Create "Cube"4. Drag "Cube" to project tab to create a prefab5. Selec... Read more
[Playables] Most recent Animation Event is not triggered again when rese...
How to reproduce:1. Open attached project "Unreliable_Animation_Events_at_Start_with_Playables.zip" and SampleScene scene2. Enter Pl... Read more
[Linux] "Select Icon" dropdown throws "MissingReferenceException" errors...
How to reproduce:1. Create and open a new project2. In the Hierarchy select the "Main Camera" Game Object3. In the Inspector spam cl... Read more
[Mac] [Editor] Color Picker Zoomed Pixel Area freezes when picker goes o...
Reproduction Steps:1. Open new Unity project2. Select "Main Camera" in Hierarchy3. Select "Background" color field in Inspector4. Se... Read more
[Undo] Undoing prefab instancing leaves ghost objects in scene that thro...
How to reproduce: Create new project Create a cube object in scene Make it a prefab by dragging it from hierarchy into project view ... Read more
Crash on YGNodelayoutImpl after calling AssetDatabase.SaveAssets()
How to reproduce:1. Open the "VR_Crash.zip" project2. Press Mixed Reality Toolkit > Add to Scene and Configure... Actual result: ... Read more
TMP material doesn't update when using Localized Property to change the ...
How to reproduce:1. Open the “BugReport“ project2. Open the “GameObjectLocalizerTest“ scene3. Enter the Play Mode4. In the upper rig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open