Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.1.0b9
Issue ID
920911
Regression
No
[Mac] [Editor] Color Picker Zoomed Pixel Area freezes when picker goes over last active Chrome window (active before Unity)
Reproduction Steps:
1. Open new Unity project
2. Select "Main Camera" in Hierarchy
3. Select "Background" color field in Inspector
4. Select Color Picker Tool
5. Move mouse outside the Unity Window on Chrome window
6. If it does not freeze
7. Press on Chrome window and make it active
8. Come back to Unity Window
9. Select Color Picker Tool
10. Move mouse outside the Unity Window on Chrome window
11. Notice that color picker Zoom Pixel Area is frozen
Expected Behaviour: Zoomed Pixel Area displays pixels that are currently under the cursor in real time.
Actual Result: Zoomed Pixel Area freezes if picker goes over Chrome window when it was last active (before Unity).
Reproduced on macOS
Reproduced on versions: Unity 5.5.4f1, 5.6.1p4, 2017.1.0b9, 2017.2.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Asset icon is not shown on creation unless you confirm the name
- APV Sky occlusion doesn't consider the terrain
- [iOS] "EXC_BAD_ACCESS" Player crash when Script Debugging is enabled
- Cursor skips input fields when tabbing between two sets of input fields
- "Shader error redefinition of 'Varyings'" error appears when selecting the shader
Add comment