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0
votes
Fixed

Editor Crashed after deselecting a Prefab in Project window with Trail R...

Graphics - General

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Nov 24, 2017

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Version/s: 2017.2.0b9, 2017.3.0b9

Steps to reproduce:1. Download 972307_repro.zip and open "test" scene2. Enter play mode3. Select and deselect "Grenade 3" prefab (re... Read more

5
votes
Fixed

[Webgl] Setting AudioSource.time or AudioSource.timeSamples after the Au...

WebGL

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Dec 08, 2017

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Version/s: 2017.2.0f3

Reproduction Steps:1. Open the attached project.2. Run the Main.unity scene in editor.3. Let the music play for a while (to 10 secon... Read more

1
votes
Fixed

[Vuforia] AR camera not detecting Image targets when using Vuforia's dat...

XR SDK

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Nov 30, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open user's project BillboardOne.zip2. Enter Play mode to check if it detects single target - works perfectly fine3.... Read more

0
votes
Fixed

[iOS] Xcode warning: 'interfaceOrientation' is deprecated: first depreca...

Mobile

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Dec 05, 2017

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Version/s: 2017.2.0f3

Reproduction steps:1. Open the attached '975718_stripped' project.2. Build and run the attached project.3. Check the Xcode Issue Nav... Read more

0
votes
Not Reproducible

Editor crashes with Object::GetInstanceID when Tree mesh and branch mate...

Terrain

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Jun 19, 2018

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Version/s: 2017.2.0b9, 2018.1.0f2

How to reproduce:1. Download and open attached project "Gods Of Chaos"2. Select "Tree" object in Hierarchy window3. In Inspector sel... Read more

0
votes
Fixed

Running root element in Test Runner does not run other tests

Unity Test Runner

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Jan 13, 2018

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Version/s: 2017.2.0b8, 2018.1.0b2

Reproduction steps:1. Download user's project and open in Unity2. Open Window -> Test Runner3. Select PlayMode4. Run the "New Uni... Read more

1
votes
Won't Fix

Physics.Raycast maxDistance field accepts LayerMask object as valid inpu...

Scripting

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Dec 09, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open user's project, script Caster.cs2. In line 33, observe the structure of Raycast3. Enter Play mode4. While in Pl... Read more

0
votes
By Design

[Collab] Asset with non-latin name is shown as removed/added after every...

Collab

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Dec 05, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open repro project, push to Collab2. Pull project on 2nd machine3. Replace assets with identical one on 1st machine,... Read more

0
votes
By Design

EditorGUI.MultiFloatField draws outside of it's Rect when inspect width ...

IMGUI

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Dec 07, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open user attached project2. Select "Test Object" in the TestScene3. Resize the inspector width as low as it c... Read more

0
votes
Fixed

[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...

IL2CPP

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Dec 08, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached)3. Run o... Read more

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