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Changing Transform.position.z per-frame should not affect Rigidbody2D in...
Steps to reproduce: Load the project in the attached "RigidbodyPositionZBug" Load the "SampleScene" scene. Hit Play. Actual results:... Read more
[Vulkan] The shader compiler shows an "undeclared identifier '_BaseMap_S...
Reproduction steps:1. Open the attached “IN-103129“ project2. Select the Android Build Platform and/or the Vulkan Graphics API3. In ... Read more
A UI Renderer Component is left over after deleting a World Space config...
Steps to reproduce: In any Project create a "Panel Settings Asset" (Create > UI Toolkit > Panel Settings Asset) and select it ... Read more
UI Builder Library scrollbar icons overlap when window is resized to be ...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
UI Builder Inspector and left side bars are not scrollable when window i...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI > UI Document)3. Double-click on the newly create... Read more
Error is thrown when doing the "add a room" tutorial step 8/11 in FPS Mi...
How to reproduce: 1. Open the project “IN-103558”2. Follow the “add a room“ tutorial until step 8/113. Observe the error in the cons... Read more
Content in "Asset PostProcessors" Section Not Vertically Centered in Box
Steps to reproduce: Create a new Unity Project with URP Template Select a relevant asset in the Project window that triggers the dis... Read more
Multiplication and division operators do not work with Vector3 and Vecto...
How to reproduce:1. Create and open a new project2. Import the Script “Test.cs“ into the project3. Attach the Script to any GameObje... Read more
Leading bracket is left behind on the previous line when text wraps in T...
How to reproduce: 1. Open the project “IN-103158_JapaneseKinsokuShori”2. In the Hierarchy, navigate to Canvas → Text (TMP)3. In the ... Read more
Per-frame GC Allocation when using HDRP Lens Flare Post Process Effect
How to reproduce: Create and open a new 3D HDRP Sample Template Open Profiler (Window → Analysis → Profiler) Enable Deep Profile and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open