Search Issue Tracker
Third Party Issue
Votes
0
Found in
2022.3.24f1
2023.2.18f1
6000.0.0b14
Issue ID
UUM-69339
Regression
No
[Linux][Nvidia][Vulkan] Silent crash when opening windows on a Vulkan project with nvidia 550 drivers
Reproduction steps:
1. Create a new 3D project
2. Click Edit > Project Settings… > Player > Other Settings
3. In the Project Settings window, deselect “Auto Graphics API for Linux”
4. Move Vulkan to the top
5. Restart Editor
6. After the Editor restarts, exit it
7. Open the created project again
8. Click Window > Package Manager
9. Repeat from 7th step, if the Editor did not silently crash
Expected results: Package Manager window is opened
Actual results: Unity Editor silently crashes
Reproduced with: 2022.1.0a, 2022.3.24f1, 2023.2.18f1, 6000.0.0b14
Not reproduced with: 2021.3.38f1
Reproduced on: Ubuntu 23.10 (NVIDIA GeForce GTX 1650 Ti, 550.54.14)
Not reproduced on: Ubuntu 22.04 (AMD Radeon RX 6800 XT), Ubuntu 23.10 (Intel(R) UHD Graphics (CML GT2)), Ubuntu 23.10 (NVIDIA GeForce GTX 1650 Ti, 545.29.06)
First lines of the native stack trace:
0x7d92d091530a - /home/xxx/Unity/Hub/Editor/6000.0.0b14/Editor/Data/MonoBleedingEdge/MonoEmbedRuntime/libmonobdwgc-2.0.so :
0x7d92d08bde3e - /home/xxx/Unity/Hub/Editor/6000.0.0b14/Editor/Data/MonoBleedingEdge/MonoEmbedRuntime/libmonobdwgc-2.0.so :
0x7d92d08433c0 - /home/xxx/Unity/Hub/Editor/6000.0.0b14/Editor/Data/MonoBleedingEdge/MonoEmbedRuntime/libmonobdwgc-2.0.so :
0x7d954c242990 - /lib/x86_64-linux-gnu/libc.so.6 :
0x7d9547fa94dc - /lib/x86_64-linux-gnu/libnvidia-glcore.so.550.54.14 :
0x7d9547f12755 - /lib/x86_64-linux-gnu/libnvidia-glcore.so.550.54.14 :
Notes:
* Reproduces only when using nvidia 550 drivers together with Vulkan
* No stack trace is usable from the logs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false
Resolution Note:
Third party issue. Bug reported to Nvidia:
https://forums.developer.nvidia.com/t/550-47-unity-editor-on-linux-crashes-when-using-vulkan-graphics-backend-with-nvidia-550-drivers/288990