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Enum flag field resets to the first value in the Inspector when selectin...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “GameObject Enum A“ ... Read more
"StackOverflowException" error is thrown and the Inspector window become...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select all 3 “GameObject Enum“ ... Read more
[URP] Crash on Camera::ReleaseCameraStackRenderingState when searching i...
How to reproduce:1. Open the “urp_crash“ project2. Open the “SampleScene“3. In the Hierarchy window’s search bar enter a random stri... Read more
[CustomEditorAttribute] Custom buttons of a script in the Inspector disa...
Note: Please see pinned comment by Maria below for investigation results. Reproduction steps:1. Open the attached “BugRepro” project... Read more
Cursor does not switch back to the custom cursor when the mouse is moved...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the cu... Read more
[VisionOS] PolySpatial Object node always outputs (0,0,0) when using the...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Observe the Si... Read more
OnApplicationFocus isn't called when the application goes in or out of f...
Reproduction steps:1. Open the attached “Repro“ project2. Make sure the project’s target is set to “visionOS” (File > Build Setti... Read more
"undeclared identifier '_FOVEATED_RENDERING_NON_UNIFORM_RASTER" error is...
Reproduction steps:1. Open the attached "Test20233URP" project2. Open the "New Scene" scene3. Observe the Console logs Expected resu... Read more
[Android] An issue that an app show black screen when it is put into mul...
Steps to reproduce: Create an Emply project and import this asset] # Open the "SampleScene" # Go to Edit > Project Settings > ... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce:1. Open the “InspectorOverlappingIssue“ project2. Open the “Assets/BugReport/BugReportScene.unity” scene3. In the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open