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Scene in the Oculus Rift Headset is darker compared to the Editor when S...
To reproduce:1. Open attached project;2. Open "Level1" scene;3. Make sure Single Pass is enabled (Edit > Project Settings > Pl... Read more
Skinned Mesh Renderer property Bounds does not change in Optimized Mesh ...
Reproduction steps:1. Download project "561p2Test.zip" and open in Unity2. Select scene "test"3. Enable "Play" mode4. Select object'... Read more
Deferred camera throws an error with RenderTextures if the viewport is n...
Steps to reproduce:1. Open attached project2. Open "test" scene3. Notice the "Dimensions of color surface does not match dimensions ... Read more
Render textures/reflection probes data breaks when download a project fr...
Steps to reproduce:1. Download and open the attached project2. Upload to collaborate3. Delete the project folder4. Download project ... Read more
[iOS] Triggering BloomOptimized and MSAA properties results in artefacts...
The issue happens on some devices on all iOS versions. Steps:1. Build and Run attached project (TestDisplay.zip) for iOS2. In player... Read more
Unity Launcher hangs when Windows user has no access to "C:\Users\<name>...
Reproduction steps: 1. Navigate to "<Drive Letter>:\Users\<Name>\AppData\Roaming\Unity\"2. Right click on "Packages" fol... Read more
[Android] [GearVR] Cannot change Anti-aliasing settings in runtime
Steps to reproduce: 1) Download attached project '56f3AAIssue.zip' and open in Unity2) Create OSIG file for testing device3) Enable ... Read more
[HoloLens] Memory usage in release builds is 2x larger compared with deb...
Steps to reproduce:1. Open attached project2. Build WSA Universal 10 solution3. Open VS solution4. Deploy on HoloLens using debug/ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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