Search Issue Tracker

2
votes
Fixed

Scene in the Oculus Rift Headset is darker compared to the Editor when S...

VR

-

Apr 14, 2017

-

Version/s: 5.6.0f3

To reproduce:1. Open attached project;2. Open "Level1" scene;3. Make sure Single Pass is enabled (Edit > Project Settings > Pl... Read more

0
votes
Fixed

Skinned Mesh Renderer property Bounds does not change in Optimized Mesh ...

Graphics - General

-

Jul 27, 2017

-

Version/s: 5.6.1p2

Reproduction steps:1. Download project "561p2Test.zip" and open in Unity2. Select scene "test"3. Enable "Play" mode4. Select object'... Read more

0
votes
Fixed

Define colors for profiler.

Editor - Other

-

Apr 05, 2017

-

Version/s: 5.6.0b9

Read more

0
votes
Fixed

Deferred camera throws an error with RenderTextures if the viewport is n...

Camera

-

Apr 04, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Open "test" scene3. Notice the "Dimensions of color surface does not match dimensions ... Read more

0
votes
Not Reproducible

Render textures/reflection probes data breaks when download a project fr...

Collab

-

Mar 17, 2017

-

Version/s: 5.6.0b11

Steps to reproduce:1. Download and open the attached project2. Upload to collaborate3. Delete the project folder4. Download project ... Read more

0
votes
Fixed

[iOS] Triggering BloomOptimized and MSAA properties results in artefacts...

iOS

-

Nov 18, 2017

-

Version/s: 5.6.4p2

The issue happens on some devices on all iOS versions. Steps:1. Build and Run attached project (TestDisplay.zip) for iOS2. In player... Read more

0
votes
Fixed
0
votes
Won't Fix

Unity Launcher hangs when Windows user has no access to "C:\Users\<name>...

Launcher

-

Jun 18, 2017

-

Version/s: 5.6.1f1

Reproduction steps: 1. Navigate to "&lt;Drive Letter&gt;:\Users\&lt;Name&gt;\AppData\Roaming\Unity\"2. Right click on "Packages" fol... Read more

1
votes
Fixed

[Android] [GearVR] Cannot change Anti-aliasing settings in runtime

XR SDK

-

Mar 29, 2017

-

Version/s: 5.6.0f3

Steps to reproduce: 1) Download attached project '56f3AAIssue.zip' and open in Unity2) Create OSIG file for testing device3) Enable ... Read more

2
votes
Fixed

[HoloLens] Memory usage in release builds is 2x larger compared with deb...

VR

-

Apr 05, 2017

-

Version/s: 5.6.0f3

Steps to reproduce:1. Open attached project2. Build WSA Universal 10 solution3. Open VS solution4. Deploy on HoloLens using debug/ma... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.