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[Android] Input field caret jumps back a couple of characters when typin...
Steps to reproduce:1. Open and build User-supplied project ("InputFieldException.zip")2. Focus the Input field and type as fast as p... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce:1. Open attached project (CursorTooBig.zip)2. Open "SampleScene" Scene -> enter the Play Mode3. Exit the Play Mo... Read more
Applying overriden name of nested Prefab is silently ignored
How to reproduce:1. Open user's attached 'PrefabBugRepro.zip' project2. Open 'SampleScene' Scene3. Select 'Parent Prefab' GameObject... Read more
The Square Sprite is facing the opposite direction when a Standard Mater...
How to reproduce:1. Create a new 2D project2. Create a new Square Sprite in the Project window (Right-click -> Create -> Sprit... Read more
[macOS] Unity Editor crashes when Right-clicking a tooltip
How to reproduce:1. Create a new project2. Hover over a button that has a tooltip (ex. Layers dropdown menu)3. Wait for the tooltip ... Read more
Reset option is greyed out for scriptable objects
Reproduces in:Version 2019.3.0f6 (27ab2135bccf)Version 2019.2.17f1 (8e603399ca02)2018.4.18f1Version: 2020.2.0a2.295 Does not reprodu... Read more
RenderTextureFormat.DefaultHDR uses RGBA16F in the Editor even when HDR ...
How to reproduce:1. Open the "DefaultHDRFormat.zip" project2. Open the "SampleScene" scene3. Edit > Project Settings > Graphic... Read more
No warning is shown when trying to Export Package from the Packages folder
Reproduction steps:1. Open user's attached project "PrefabBugs"2. In the project window, select Packages/pfc Test/Runtime/Cube3. Rig... Read more
Project Settings reverts to old settings when trying to overwrite Preset
Reproduction steps:1. Create an empty project2. Go to Project Settings -> Choose any area with Presets (for example Input Manager... Read more
Game Objects instantiated from Asset Bundles don't retain serialized values
Repro steps:1. Open attached project and make sure build target is Android2. Close Unity, adjust build.sh in the project's folder to... Read more
All about bugs
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