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CMD+A does not select text but repeats some of the actions made recently
To reproduce:1. Open any project that contains a script2. Double click on a script so it opens in MonoDevelop3. Press CMD+A4. Notice... Read more
Crash on profiling::ProfilerManager::DisposeProfilerRecorder when Editor...
Reproduction steps:1. Open the attached project “CrashRepro“ with “-debugallocator -systemallocator“ command line arguments2. Open “... Read more
NavMesh gets stretched between stairs and the voxel tile edge when the l...
How to reproduce:1. Open the user's attached "UnityPathfindingTesting" project2. Open the "PathfindingTesting" Scene3. Enable "Show ... Read more
[WebGL][Chrome] "The message header is corrupted and for security reason...
How to reproduce:1. Open the attached project2. Open Test Runner window3. Run Playmode tests on WebGL Expected result: No issuesActu... Read more
[VR] VR-Enabled Standalone Build Experience input lag when Rift is Disco...
When the Oculus Rift is not connected or the VRSettings.enabled bool is false, but Virtual Reality Supported is set to true in the P... Read more
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: Create and open a new 2D core project In the Hierarchy window create a tilemap GameObject Enter and Exit Play mo... Read more
Regression: Nvidia ShadowPlay does not record gameplay on 4.5.x
To reproduce this bug: 1. Download NVIDIA GeForce Experience from: http://www.geforce.com/geforce-experience/download2. Open GeForce... Read more
Normal map difference between Web Player and WebGL
-e: see title, looks worse for WebGL The appearance of low resolution normal maps is strikingly different between Web Player and Web... Read more
WebCamTexture.GetPixels32 returns black pixels when in WebGL Player
Reproduction steps:1. Open the “WebcamGetPixels32“ project2. Open the “Sample” scene3. Ensure a webcam device or a virtual camera is... Read more
[MSE] Realtime GI light in play mode only affects objects from first scene
To reproduce:1. Open attached project2. Add all scenes ("firstlevel", "secondlevel", "thirdlevel") to hierarchy3. Ensure that the ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked