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0
votes
Won't Fix

Could building fails when reserved field names are used, but build in ed...

Build Pipeline

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Dec 20, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download "863213 repro.zip" 2. Enable Collab for the project 3. Publish the changes 4. Enable cloud build for... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps: 1. Open project attached (CollisionRepro.zip). 2. Open scene (bug_report_particle_collision_rotating_collider) 3... Read more

0
votes
By Design

Using Mesh.SetUVs instead of Mesh.uv won't work with Mesh.GetNativeVerte...

Graphics - General

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Jan 13, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Download Repro.zip and open "test" scene 2. Disable the Blast and enable the Ribbon gameobject 3. Press play ... Read more

0
votes
Fixed

Interpolated rigidbodies cause large position inaccuracies

Physics

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Dec 07, 2016

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Version/s: 5.5.0f3

Reproduction steps: 1. Open my attached project ("case_858816 repro") 2. Make sure that Interpolate under RigidBody is set either to... Read more

0
votes
Not Reproducible

Game View max width is restricted to Window height

Themes

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce: 1. Create a giant unique desktop with NVidia or AMD built-in tools (4500x720px) 2. Open Unity 3. Detach the Game... Read more

0
votes
Fixed

[VR Input] Touch Controller Vertical Axes are inverted compared to Xbox ...

VR

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Dec 06, 2016

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Version/s: 5.5.0p1

1) Download attached project 2) Setup Xbox controller and Touch Controllers 3) Setup Oculus Rift 4) Enter playmode 5) Pull down on t... Read more

4
votes
Fixed

BC7 doesn't compress alpha textures correctly

Graphics - General

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Dec 06, 2016

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project 2. Run Test/Textures from menu 3. Notice that three different textures are generated Actual:... Read more

0
votes
Won't Fix

Tooltips are split and shown on both screens when using dual monitors

Window management

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May 12, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open a new Unity project 2. Drag Inspector* Window to a second monitor 3. click on Main Camera** 4. Drag the mouse ... Read more

0
votes
Fixed

Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...

2D

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Feb 25, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attach project; 2. Select "SelectMe" in project 3. Click "1.Create the sprite of star image" Button in inspect... Read more

0
votes
By Design

Function Mathf.PerlinNoise returns the value which is less than 0

Scripting

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Jan 22, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached file "perlinNoise.zip"; 2. Open the scene "test"; 3. Enter the Play mode; 4. Observe the Co... Read more

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