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0
votes
By Design

[VCS] Various VCS actions are not greyed out in the VCS Context menu for...

Version Control

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Sep 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a4

How to reproduce:1. Create a new project in your preferred workspace2. Connect it to Perforce3. Create a new folder and submit it4. ... Read more

0
votes
Fixed

[Android][2017.4] Editor doesn't update NDK's directory until the projec...

Mobile

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Jul 19, 2019

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Version/s: 2017.4, 2017.4.28f1

Repro steps:1. Create a new project and switch build target to Android and Scripting Backend to IL2CPP2. In Preferences -> Extern... Read more

0
votes
Fixed

OnPostprocessAllAssets and OnPreprocessAsset functions are called multip...

Asset - Database

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Jan 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.15f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Clear the Console Window3. Create an empty GameObject ... Read more

0
votes
Fixed

[UWP] [IL2CPP] UnityEngine.WSA.Application.windowActivated is removed by...

Universal Windows Platform

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download 1146982_repro.zip2. Build project for UWP3. Build Visual Studios solution Expected results: UnityEngi... Read more

0
votes
Fixed

EditorSceneManager.sceneOpened and EditorSceneManager.sceneOpening event...

Scene Management

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Apr 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.12f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download the tester-attached script(ReloadScene.cs)2. Create a new Unity project and import the script3. Make a ... Read more

0
votes
Not Reproducible

Editor sometimes doesn't detect Prefab changes when project is updated ...

Version Control

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Feb 28, 2019

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Version/s: 2017.4.0f1, 2017.4.12f1

How to reproduce:1. Contact me for the project, or setup SVN on a project with Prefabs and Settings2. On computer one, make a change... Read more

0
votes
Won't Fix

[IL2CPP] Fails to generate generic method struct variant when calling it...

IL2CPP

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Apr 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Download "IL2CPP-Bug-GenericMethodRemoved.zip"2. Build "SampleScene" for Standalone (IL2CPP)3. Start player Re... Read more

0
votes
Fixed

.unitypackage files are not recognized by the Editor's Project window wh...

Project Browser

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Jan 20, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the 'project-1213246.zip' project using the EnvIronman VM2. In the Project window observe the 'test.unitypa... Read more

3
votes
Duplicate

Output Texture's RGB values are slightly different from the source PNG i...

Texture

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Nov 20, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "Bug"2. Enter the Play Mode3. Exit the Play Mode after waiting for a f... Read more

0
votes
By Design

The animation state changes without fully completing the Animation when ...

Animation

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May 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Select "AnimatedBar" GameObject4. Open Animator Window... Read more

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